部屋
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ゲームの各階層は、いくつかの部屋から構成されています。通常、ゲームが進むにつれて、各階層の部屋数は増加します。
通常の部屋
通常の部屋は、階層内の部屋の大半を占めています。これらの部屋には、通常、敵がおり、すべての敵を倒すとアイテムやチェストをドロップすることがあります。多くの部屋には、様々なアイテムやチェスト、障害物があります。
アイザックは、敵が全て倒されるか、爆発でドアが開かれるまで、敵がいる部屋から出ることはできません。アイザックがアクティブアイテムを持っている場合、敵がいる部屋をクリアすると、アイテムにチャージが追加されます。
部屋のサイズは様々で、通常サイズの部屋が最も一般的ですが、ダブルサイズやクアドラプルサイズの部屋も出現することがあります。L字型のトリプルサイズの部屋、狭い廊下、小さな部屋も出現することがあります。また、クアドラプルサイズの部屋やL字型の部屋をクリアすると、アイザックのアクティブアイテムに2つのチャージが追加されます。
- 最後のBoss Rushのウェーブでは、チャージが1つだけ追加されます。
章によっては、部屋が水や血、溶岩で「浸水」することがあります。浸水した部屋では、Afterbirth †で追加されたJacob's Ladderや敵など、一部のアイテムとユニークな相互作用が可能になります。
通常の部屋には出現重みが割り当てられています。一部の部屋は非常に稀で、多数またはレアなアイテムやチェスト、場合によってはアイテムまでもが含まれています。
特別な部屋
ボス部屋
ボス部屋には、多数のボスのうちの1体が含まれており、勝利するとアイザックはボスのアイテムプールからアイテムを獲得し、(難易度に応じて)ハートを得ることができます。また、次のレベルへと続くトラップドアが現れます。
ミニボス部屋
ミニボス部屋は、通常の部屋と見た目が同じで、七つの大罪のうちの1つが含まれています。
- ミニボス部屋に入ると、鉄のバーで閉ざされ、ミニボスが倒されるまで、爆発を含めてどのような方法でも脱出や開放ができません。
- ミニボス部屋には地図アイコンがありますが、特別なドアはありません。
宝物部屋
通常/ゴールドの宝物部屋
宝物部屋、またはアイテム部屋は、地下1階から深淵2階まで、必ず現れます。地下2階以降は鍵が必要です。この部屋には、宝物プールから1つのアイテムが含まれています。障害物がある場合があり、Added in Afterbirth Flies または Added in Afterbirth † / Removed in Repentance Greed Gapers/Added in Repentance Bulbs が出現する場合もあります。この部屋には、宝物プールから2つのアイテムが含まれることがあり、それらを両方収集することができる場合もありますが、まったくアイテム台座が含まれていない場合もあり、その代わりに1つのうんち、3匹のAttack Flies、および1つのトリンケットを含む、様々なアイテムが含まれることがあります。
Downpour / Dross、Mines / Ashpit、Mausoleum / Gehennaでは、宝物部屋には必ず2つのアイテムが含まれ、そのうち1つが隠されている場合があります。この状態は Curse of the Blind.png Curse of the Blind と同様です。 ゴールドの宝物部屋は、Greedモードでは必ず1つの鍵が必要です。
- ゴールドの宝物部屋は、Greedierモードでも同様に機能し、開くために鍵が必要です。
Bloody Crownトリンケットが装備されている場合、ウーム/ウテロでゴールドの宝物部屋が生成される場合があります。
Wicked Crownトリンケットが装備されている場合、Sheolでゴールドの宝物部屋が生成され、Holy Crownトリンケットが装備されている場合、Cathedralで生成される場合があります。
シルバーの宝物部屋
シルバーの宝物部屋は、Greedモードで見つかる部屋です。常にGreed「ボス」アイテムプールから1つのアイテムを含み、フロアの開始時から鍵は必要ありません。
Greedierモードでも同じように機能します。
赤の宝物部屋
Devil's Crownトリンケットを持っている場合、まだ見つかっていないまたは入っていない宝物部屋は全てRed Treasure Roomになり、デビルルームのアイテムがハートコンテナの代償として入手できます。価格は通常のデビルディールと同じです。
プラネタリウム
PlanetariumはTreasure Roomに似ていますが、Planetarium(Item Pool)に属する1つの強力な天体アイテムだけが含まれています。Planetariumsは、プレイヤーがTreasure Roomsに入らないようにすると、発生する確率が高くなります。
ショップ
Shops(ショップ)は、鍵が必要で、コインと引き換えに様々なアイテムを販売しています。Shopsはレベル0から始まり、2つのアイテムしか売られていませんが、レベルの高いShopsはより多くのアイテムを販売しています。ショップは、ショップやアーケードでよく見つかる寄付箱(Donation Machine)を通じてアップグレードできます。また、GreedまたはSuper Greedを含むミニボスルームに置き換えられる可能性もあります。
- 「Silver Dollar」トリンケットを装備している場合、Womb/Uteroにショップが生成されることがあります。
- 「Wicked Crown」トリンケットを装備している場合、Sheolにショップが生成され、 「Holy Crown」トリンケットを装備している場合、Cathedralにショップが生成されます。
アーケード
アーケードはロックされた部屋で、開けるには1枚のコインが必要です。アーケードは偶数の階(Basement II、Caves II、Depths II、Womb IIなど)または前の階で5枚以上のコインを獲得してクリアした場合にのみ出現します。アーケードにはマシン、乞食、その他のオブジェクトが含まれることがあります。
オルタネートチャプターの仕組みにより、アーケードはこれらのチャプターの最初の階(Downpour I、Mines I、Mausoleum I、Corpse I)に出現します。
Challenge Rooms
Normal Challenge Room
Challenge Rooms can only be entered if Isaac's total health (red, black, and soul hearts) is equal to or greater than his number of heart containers. Upon picking up its contents, Isaac has to fight three waves of enemies.
Boss Challenge Room
Boss Challenge Rooms will only generate if Isaac has full health upon entering the floor. They also can only be entered if Isaac has one or less red heart. Its contents are similar to the Normal Challenge Room, but upon picking up its contents, Isaac has to fight two waves of Bosses instead of normal monsters.
Added in Repentance Boss Challenge Rooms now can only be entered normally if Isaac's total health (red, black, and soul hearts) is equal to or less than 1 full heart, but now always contain an item from the Boss Item Pool.
Curse Rooms
Curse Rooms are special rooms with spikes on the door that hurt Isaac when entering and exiting the Room. Curse Rooms can contain various things, ranging from enemies, red chests, to even pedestal items. However, Isaac doesn't take damage upon entering the room if he has flight (still takes damage upon exiting).
Sacrifice Rooms
Sacrifice Rooms are special rooms that have a chance to spawn a Chest or other preset rewards after Isaac damages himself on the spikes featured at the center of the Room. Sacrifice Rooms have a higher chance to spawn if Isaac has more health to sacrifice.
Added in Afterbirth Sacrifice Rooms now can pay with a much wider variety of rewards.
Added in Repentance Has a new bloody door, replacing its old, generic one.
Secret Rooms
Secret Rooms must be bombed into, and are usually surrounded by 3 or 4 Rooms. Secret Rooms usually contain Shopkeepers and various pickups.
Super Secret Rooms
Super Secret Rooms must be bombed into, and are only located next to one other non-special Room. They tend to spawn closer to the Boss Room. Super Secret Rooms can contain a variety of pickups.
Ultra Secret Rooms
Ultra Secret Rooms are very secret rooms, found when venturing one Red Room outside the normal map using the Red Key, Crystal Key, Cracked Key, or the Soul of Cain, or by teleporting to it with XVIII - The Moon?, or by teleporting to it using Telepills while in the mirrored version of Downpour/Dross II. These map-expanding items allow you to create Red Rooms, and if correctly found, one of those new Red Rooms will have a Secret Room passageway to the Ultra Secret Room already opened. The Ultra Secret Room itself contains Keys, key blocks, and/or Shopkeepers, and one item from the Ultra Secret Room item pool for its pedestal rewards.
Libraries
Libraries require a key to be entered and can contain books, cards, runes, and trinkets.
Added in Repentance Has a new Door, no longer sharing a door with Shops.
Devil Rooms
These Rooms allow the player to make deals with the Devil by trading health for items. Devil Rooms can also contain Red Chests, Black Hearts, spikes, or monsters along with its signature devil statue. They may also have Fire Places or Red Fire Places which have a chance to drop Coins, Red Hearts, and more when extinguished.
Devil Rooms have a chance to contain Krampus rather than any items, if Krampus is unlocked.
Angel Rooms
Angel Rooms contain an angel statue and an item, Soul Hearts, or Eternal Hearts. The Angel Room has a chance to replace the Devil Room if certain conditions are met. They may also have Blue Fire Places or Purple Fire Places, which have a chance to drop Soul Hearts when extinguished.
Added in Repentance Can now have a Confessional.png Confessional in them.
Vaults
Vaults require two keys to open and can contain various things, ranging from items to Donation Machine.png Donation Machines.
- Added in Repentance Has a new Door, no longer sharing a Door with Dice Rooms.
Dice Rooms
Dice Rooms require two keys to open. Depending on the number of pips imprinted on the face of the large red die embedded in the floor, stepping onto the center of the die activates an effect.
- Dice Rooms, when spawning, replace a sacrifice room that also could have spawned on the floor. They have a higher chance of spawning over a sacrifice room spawn if you have 2 keys.
- Added in Afterbirth † Dice Rooms now have a small image in the corner of the large red die that also tells the effect of stepping on it.
- Added in Repentance Has a new Door, no longer sharing a Door with Vaults.
Bedrooms
Bedrooms require two bombs to open. Bedrooms contain a bed that can be used once to restore all of the player's health, or if they have no red hearts, they give you 3 soul hearts Removed in Afterbirthand add one charge to their active item.
Depending on if the Bedroom is Clean or Dirty (the main difference being the state of the bed and wall color), bombing the center of the carpet will reveal a crawl space (Clean) or a trapdoor (Dirty) leading to the next floor.
Crawl Spaces
These Rooms are entered through Trapdoors with ladders in them. They can rarely be found under destroyed rocks. They can also be found using We Need to Go Deeper!, Rune of Ehwaz, or under a Clean Bedroom's rug. These Rooms are viewed from the side, rather than the top like the rest of the Rooms in the game. Crawl Spaces usually contain an item or various pickups. Rarely, the Crawl Space will lead to a Black Market.
Black Markets
Black markets are accessed through Rare Crawl Spaces. These Rooms are 2 Rooms wide and have 5 shop items that can all be bought for 1 heart container, like devil deals. Black Markets also have a trapdoor to the next floor and various machines or beggars.
Angel Room Shops
Angel Room Shops are special holy shops, accessed if Isaac has The Stairway. The Stairway will spawn a ladder in the starting room of each floor that leads to each floor's Angel Room shop, a Shop that sells Angel deal items, has angel-related pickups, sometimes includes a coin beggar or a Confessional.png Confessional, and always includes an angel statue.
Secret Shops
Secret shops are accessed by buying a Member Card, opening up a 'special' Shop Trapdoor that leads to the floor's underground shop. Secret shops have a wider variety of items and pickups, sold at various expensive prices.
Red Rooms
Red Rooms are special rooms created when using the Red Key (and Red Key wisps spawned with Added in Repentance Book of Virtues), Crystal Key, Cracked Key, or the Soul of Cain. The Red Key Rooms don't open without these items, and are spawned into existence at the closest red outline door when the item is used. The new Red Room can be a normal Room on this floor, or any special Room, aside from extra Ultra Secret Rooms and Boss Rooms. Red Rooms can't spawn where there aren't 4 connections out of the Room, not spawning if a touching room contains a bottomless pit on one wall, already is a secret room, or is a thin closet/hallway room. While inside a Red Room, the music of the floor will be slightly distorted.
Red rooms can only be spawned in an 13x13 radius from the the center room of the map, or six rooms from the center room in any direction; any farther will lead to entering an I AM ERROR Room.
I AM ERROR Rooms
I AM ERROR Rooms have a small chance of being reached upon teleporting. Every I AM ERROR Room contains a trapdoor to the next floor along with various pickups or items. The only way out of an I AM ERROR Room is through this trapdoor or by teleporting out.
Using Teleport 2.0 when all other rooms have been explored guarantees to be teleported in an I AM ERROR room. Finding a way to infinitely teleport (e.g having Broken Remote and an item that doesn't require to be charged) is another way to get there.
(The I AM ERROR Rooms is a running gag within games that is a reference to the "I AM ERROR" easter egg in The Legend of Zelda (1987)
Boss Rush
If the player manages to beat Mom in under 20 minutes from the start of the run (visually indicated by the clock icon that appears during the cutscene between floors), a crack will open in the wall of the Boss Room upon defeating her, allowing entry to a large Room with 2 or 4 item pedestals in the center or the corners, often blocked by rocks or spikes. Taking one of the presented items will destroy the others and begin the Boss Rush.
- Added in Afterbirth † Mama Mega! can be used to open the Boss Rush entrance in the Mom Boss Room even after the 20 minute deadline, allowing access to the Boss Rush Room.
- Added in Afterbirth †The Broken Shovel Handle opens the Boss Rush Room, even after the 20 minute deadline. The Trapdoor to the next Floor is also closed until Boss Rush is completed.
- Added in RepentanceMausoleum Mom also spawns the Boss Rush Room if defeated fast enough, having a bigger deadline of 25 minutes.
Mega Satan Arena
This long Room is only found in the starting Room of Chest and Dark Room. Opening this door requires Dad's Key or the two key pieces from Angels. Once the Room is entered, Isaac will have to face off against Mega Satan.
??? Entrance
if the player manages to beat Mom's Heart or It Lives in under 30 minutes (visually indicated by the clock icon that appears during the cutscene between floors), a crack will open in the wall of the Boss Room upon defeating it, containing a room with a Trapdoor to Added in Afterbirth ???.
Mother Arena
Mother's arena is accessible by a large pit in the ground in the Boss Room of Added in Repentance Corpse II. Dropping down into the pit lead's to Mother's unique transforming boss room.
Greed Exit Rooms
Exit Rooms are Rooms with the defining feature of having a Trapdoor/exit to the next Floor.
Greed Exit Rooms start metal barred and unbombable, like miniboss rooms, but will be unbarred and accessible once ten waves of enemies are defeated.
- Greed Exit Rooms have a special door, having a special black exit doorway in the main greed room, but having a normal floor colored doorframe when in the room itself.
Exit Rooms may contain pickups, chests, and enemies.
Greedier Exit Rooms
Greedier Exit Rooms are almost exactly the same as the Greed Mode Exit Room, except they take 11 rounds to open.
Alternate Path Exit Rooms
When unlocked, these Rooms appear attached to a Main Path Boss Room once the Boss is defeated (or appear at the end of Alternate Path Chapter). These Rooms contain an entrance to the Alternate Path Floors. These Rooms have different requirements to unlock them, based on the Chapter they are barring entrance to:
- In floors 1-2, the door requires a key to unlock a chapter 1.5 floor.
- In floors 3-4, the door requires two bombs to bomb open a chapter 2.5 floor.
- In floors 5-6, the door requires sacrificing two hearts to enter a chapter 3.5 floor (except on Depths II and its variants, where this door doesn't appear).
Strange Door Exit Room
hen unlocked, this room appears above the starting room of the second floor of Chapter 3, containing a trapdoor leading to a special version of the second floor of Chapter 3.5. This door can only be opened by obtaining and sacrificing either The Polaroid, The Negative, or Added in Afterbirth Faded Polaroid.
Closets
Closets are rare, small, dead end Rooms. They will often contain a unique arrangement of items, objects, or pickups.
- Closets don't have a special Door, but do have a very minutely changed Map Icon, having thicker borders then normal Rooms.
Grave Rooms
Grave Rooms are Rooms that appear in the Dark Room which only contain 1-3 Dirt Patches. The Forgotten is unlocked by reaching this room and digging with Added in Afterbirth † Mom's Shovel.
Mirror Room
The Mirror Room is a single special room found on the second floor of Chapter 1.5, containing a single mirror on either the left or right doorway location. This mirror can be broken by explosions, but also can be entered to explore the Mirrored World, a replica of the current floor, to find Added in Repentance Knife Piece 1. The mirror can only be entered by The Lost, Tainted Lost, Tainted Forgotten, and Tainted Jacob's ghost form. All other characters must touch the white fire which always generates on the second floor of Chapter 1.5 in order to temporarily become The Lost if they want to enter the mirror.
Mineshaft Room
The Mineshaft Room is a single special room found on the second floor of Chapter 2.5 only if Isaac already has Added in Repentance Knife Piece 1. It contains a Yellow Button, a single minecart, a blocked door at the top of the room and occasionally some enemies.
There are 2 other Yellow Buttons located randomly on the same floor and pressing all 3 repairs the minecart's track allowing access through the blocked door. Alternatively having Flight and 2 bombs also allows access through the door. The area past the blocked door contains Added in Repentance Knife Piece 2 and a chase sequence with Added in Repentance Mother's Shadow. The door is permanently blocked after leaving the sub-area.
Notes
- In regular Rooms with unreachable enemies, the doors will automatically open after a while to prevent Isaac from becoming unable to progress. See here for the specific details.
- This will not occur if Isaac has flight or if there is a boss or miniboss in the Room.
- This will not occur in Rooms with Silver Buttons that do not have enemies or only have indestructible enemies such as Wall Huggers or Stone Grimaces.