Door Stop
Effects
- While held, the last door Isaac went through stays open, allowing him to leave the room even if enemies are in it.
- Does not prevent doors from closing due to other triggers, e.g. a (Challenge Room) Challenge Room door will still close upon opening a chest.
Notes
- Does not work on (Secret Room) Secret Room openings.
- Does not work in Greed Mode.
- (Added in Repentance) Cannot spawn in Greed Mode.
- This allows Isaac to leave rooms, including boss rooms, if the fight goes poorly.
- This becomes particularly useful in (The Void) The Void, where there are multiple boss rooms; Door stop lets the player peek behind each boss room, and thus able to decide whether to face (Delirium) Delirium or other bosses first.
- Leaving immediately after enemies have spawned gives the player information on the fight, potentially improving decision making.
- If a (Devil Room) Devil Room has a (Krampus) Krampus fight in it, Isaac may choose not to fight him and leave.
- If an Angel fight is started in an (Angel Room) Angel Room the door will close and prevent leaving despite the Door Stop.
- If (Greed) Greed spawns in a Secret Room or (Shop) Shop, Door Stop can be used to leave and come back to fight Greed again to potentially get more than one (Steam Sale) Steam Sale.
- Does not affect (Mom) Mom's boss room.
- Can be used to reset (Holy Mantle) Holy Mantle shield. Very useful playing as (The Lost) The Lost.
- (Removed in Repentance) If a room contained champion enemies, upon leaving and re-entering the room, all previous champion enemies will have turned to regular enemies.
- Cannot be used to escape (Boss Rush) Boss Rush after the fight has started.
- Cannot be used to escape the (Mega Satan) Mega Satan fight.