Friend Finder
Effects
- On use, spawns a random friendly monster that mimics Isaac's movements and attacks, similar to (Jacob and Esau) Jacob and Esau.
Notes
- Currently, there are 21 monsters that can be spawned in:
- (Clotty) Clottys
- (Clot) Clots
- (I.Blob) I.Blobs
- (Grilled Clotty) Grilled Clottys
- (Vis) Vises
- (Double Vis) Double Vises
- (Chubber) Chubbers
- (Danny) Dannys
- (Coal Boy) Coal Boys
- (Gurgle) Gurgles
- (Hive) Hives
- (Nest) Nests
- (Holy Mulligan) Holy Mulligans
- (Drowned Hive) Drowned Hives
- (Bony) Bonys
- (Black Bony) Black Bonys
- (Holy Bony) Holy Bonys
- (Blaster) Blasters
- (Dople) Doples
- (Evil Twin) Evil Twins
- (Maw) Maws
- Blasters cannot attack unless Isaac presses the active item button, in which case they fire at the cursor.
- Gurgles can turn into (Splasher) Splashers, which can be controlled like normal.
- Double Vis, Holy Mulligans and Drowned Hives seem to be very rare spawns.
- (Vis) Vises do not require charging, but they sometimes fire at Co-Op players automatically.
- (Dople) Doples and (Evil Twin) Evil Twins will not fire opposite of Isaac, unlike they usually do.
- Certain enemies will have a crosshair to show where they are firing, mainly those with stringed attacks. A (Black Bony) Black Bony will only keep the crosshair until it fires all three shots, but a (Holy Bony) Holy Bony will keep its crosshair for as long as fire keys are held.
- Bullets fired from friendly mobs will still visibly blink as if they're an enemy bullet, and will be highlighted if Bullet Visibility is set to High, despite not harming Isaac.
Synergies
- Book of Virtues: Spawns a random wisp.
Interactions
- Ace Cards: Monsters spawned by Friend Finder are still affected by Ace Cards.
- Eraser: If Friend Finder attempts to spawn an erased monster it will simply fail and waste the charge, instead of choosing a different monster.
- The Soul: Projectiles shot from charmed monsters will be repelled by the aura.