Hot Bombs
Effects
- Isaac gains +5 (Bomb) Bombs on pickup.
- Placed bombs deal damage to enemies on contact and will leave behind a fire that damages enemies on contact upon exploding for 10 seconds.
- (Removed in Repentance) The fire does 22 damage per tick (66 damage per second).
- (Added in Repentance) The fire can block four shots and/or deal four ticks of contact damage before expiring. It deals 23 damage at full durability, 17.25 damage after taking one hit, and 11.5 damage otherwise for a maximum damage of 63.25 damage.
- Fire from a Hot Bomb doesn't damage Isaac.
- (Removed in Repentance) Bombs deal 1 point of contact damage to enemies.
- (Added in Repentance) Bombs deal 16 contact damage to enemies.
- (Added in Repentance) Isaac can no longer take damage from fire.
- (Added in Repentance) Isaac produces a large circle of light, mitigating (Curse of Darkness.png) Curse of Darkness.
Notes
- If a (Hopper) Hopper touches a Hot Bomb, it will become a (Flaming Hopper) Flaming Hopper.
- The contact damage does not scale with Isaac's damage and is completely removed if Isaac acquires another bomb item that overrides the flaming bomb graphic such as Mr. Mega or (Added in Afterbirth) Glitter Bombs.
- (Added in Afterbirth †) (Big Horn) Big Horn will throw Hot Bombs at Isaac that deal contact damage.
- If eaten by a boss such as (Chub) Chub, a Hot Bomb will continously deal damage to the boss until it explodes.
Synergies
Interactions
- Dr. Fetus / Epic Fetus: Bombs/missiles are not affected by Hot Bombs.
- (Added in Afterbirth) Bombs/missiles are affected by Hot Bombs.
- Ipecac: Shots are not affected, for Isaac shoots tears, not bombs.
- (Added in Repentance) Scatter Bombs: Fires from extra bombs start with 1 less durability.