Larynx
Effects
- Isaac shouts, damaging and pushing away nearby enemies.
- The item can be used when not fully charged, but deals more damage and has increased range the more charges it has when used.
- The damage the shout deals is 20 + 28 per charge used.
- The shout also deals extra ticks of damage to enemies that are close enough. These extra ticks deal damage equal to 2.5 + 3.5 per charge used, and can tick a number of times up to half the charges used (rounding up).
- The range of the extra ticks also varies depending on the charges used: enemies that are closer to Isaac will receive more ticks of damage.
- The shout is able to destroy obstacles, such as rocks, (Poop) Poops and (Fire Place) Fire Places and open bombable doors, including Bedroom and (Secret Room) Secret Room doors.
- Larynx gains 1 charge whenever Isaac takes damage, as well as through normal means.
Synergies
- The Battery: Larynx can hold up to two full charges. Only up to 12 charges will be used at a time.
- Book of Virtues: Spawns red wisps on the middle ring. The wisps deals contact damage equal to 30% of Isaac's damage * Charges Used. Charges Used equals the number of charges Larynx had at the time it was used. Health =
1 * Charges Used
. Tear Damage = 1.5 * Charges Used
.
- Habit: Both on-hit charge effects stack, charging 2 points per hit.
- (Hairpin) Hairpin: Fully recharges Larynx at the beginning of boss fights, giving Isaac a way to easily devastate several bosses.
Interactions
- 9 Volt: The first bar gains an automatic recharge, but the further bars will not be affected.
- Void: Very poor combination. Absorbing Larynx and using it through Void will cause Isaac to only perform the 1-charge version regardless of how many times he has taken damage or how many charges Void has, resulting in minimal damage.