Salvation
Effects
- Isaac receives an angelic halo around him.
- When an enemy comes in contact with the halo, a beam of light starts to form above them. If they stay in the halo for about a second, a beam of light will strike down on them, dealing 3.5 damage and creating 4 more beams that shoot out in all cardinal directions.
- The initial beam of light does 3.5 damage per tick (up to 15 times) and the others deal 1.75 damage per tick (up to 15 times).
- If an enemy is standing in the center of all the light beams, they will take a total of 152.5 damage.
- Each time Isaac takes damage, the halo will grow in size, up to a maximum of 10 times. The halo size will reset after leaving the floor.
- This item belongs to the Seraphim set. Collecting three items from this set will transform Isaac into an angel.
Synergies
- Gnawed Leaf: The light beams trigger even when Isaac is a statue.