Lil Spewer
Effects
- Spawns a random pill.
- Spawns a small Spewer familiar that charges up and fires different types of creep.
- The familiar and his creep change randomly when Isaac uses a pill.
- Possible creep includes:
- A line of damaging green creep that deals 0.4 damage per tick (12 damage per second).
- A line of slowing black creep.
- A line of short-lasting, damaging red creep, with a larger puddle of creep at the end that lasts longer. The creep will deal 1.2 damage per tick (36 damage per second).
- A short-ranged cone of damaging yellow creep that grows larger and deals more damage the further it travels. It deals 2 damage per tick at the lowest range, and increases to 15.2 damage per tick at the furthest (~6-47 damage per second, based on range).
- A large ring of long-lasting slowing white creep.
Notes
- Lil Spewer always starts with green creep.
- The familiar does not do contact damage.
Interactions