My Shadow
Effects
- Upon taking damage, inflicts fear on all enemies in the room.
- Upon taking damage, spawns a dark friendly Charger.
- (Removed in Repentance) The Chargers deal 5 damage per hit to enemies.
- (Added in Repentance) The Chargers deal 8.7 damage per hit to enemies.
- Isaac keeps the chargers when transitioning between rooms.
- (Removed in Repentance) The Chargers deal 5 damage per hit to enemies.
Notes
- (Removed in Afterbirth †) If this item is triggered in the (Flooded Caves) Flooded Caves, there is a chance that the black charger will be replaced by a Drowned Charger. The summoned Drowned Charger will behave like normal black chargers, and upon death will explode into 4 blood shots that do not damage the player.
- Shadows of incoming attacks from above will be harder to see, as they're covered by the item's shadow initially.
- This item can only spawn a maximum of 5 chargers.
Interactions
- BFFS!: No effect.
- Box of Friends: No effect.
- (Added in Repentance) Eraser: Erasing a Charger will prevent all newly created friendly Chargers from spawning, rendering the item useless. The item spawns a normal Charger before changing it to the special My Shadow variant.
- (Added in Repentance) Ghost Bombs / (Added in Repentance) Purgatory: Explosions from the ghosts can and will kill the chargers.
Friendly monster
(M)(y) (S)(h)(a)(d)(o)(w)
Entity Image
(Entity image)
Base HP
Stage HP
20 0
Entity ID
23.0.1
Found In
None
(Added in Afterbirth) The dark friendly chargers act like normal chargers and will charge at enemies when they have a chance. They will attack enemies until they run out of hp either from contact with enemies or hazards (e.g. spikes or Fireplace).
Notes
- The allied chargers are affected by mass slowdown effects from items such as the Stop Watch, granting the Shadow Chargers a disadvantage.
- (Removed in Repentance) If Isaac has homing tears, they will home in on allied chargers.
- The allied chargers will take damage from any sort of explosion, (Added in Afterbirth †) except from your own general explosions, (Removed in Repentance) though certain synergies involving Scatter Bombs may kill the Friendly charger.
- (Removed in Afterbirth †) With Punching Bag, the allied chargers may attack the Punching Bag instead of enemies. It is recommended you don't take these two items together as they don't synergize well.