Punching Bag
Effects
- Spawns a Mulligan familiar that walks around the room and acts as a decoy for monsters.
- If the monsters are closer to the decoy than Isaac, they will attack the decoy.
- Punching Bag will also block enemy shots.
- (Added in Afterbirth / Removed in Afterbirth †) Punching Bag will die after taking too much damage and eventually respawn after a long time. Exiting and continuing the run will cause it to reappear right away.
- (Added in Afterbirth / Removed in Afterbirth †) Punching Bag will reappear instantly each time a familiar or orbital item is picked up.
Notes
- The Punching Bag will be targeted by enemies if it is closer to them than Isaac, for up to 6 seconds. Then they will target Isaac for 6 seconds regardless of distance, before acknowledging the Punching Bag again.
- (Added in Afterbirth / Removed in Afterbirth †) The Punching Bag will die instantly by enemies' beam-type attacks, such as Brimstone or by Uriel's and Gabriel's beam. This also includes enemies' Technology lasers such as Eye and Camillo Jr.
Interactions
- (Added in Afterbirth) Box of Friends: Adds another Punching Bag. This may cause enemies to become unpredictable, so use with caution.
- If the Punching Bag has died, it can be forced to respawn with a double upon using the Box of Friends.