Technology
Effects
- Replaces tears with a laser beam with unlimited range and piercing. The laser is fired from Isaac's left eye.
Notes
- Laser rate of fire is determined by the tears stat. This differentiates the item from Technology 2 which fires a continuous beam, and Tech.5 which has a random fire rate.
- (Added in Repentance) Laser size scales with tear size.
- (Added in Repentance) The sound emitted by the laser will also change depending on its size. This is purely aesthetic.
- (Added in Repentance) Lasers are affected by momentum, allowing them to be shot diagonally if fired while Isaac is moving.
- (Added in Repentance) When directly adjacent to a wall or obstacle and firing in the wrong direction the obstacle may block the laser, preventing it from damaging enemies. This can happen on all sides of a given room with the exception of the bottom wall.
Synergies
- (Added in Afterbirth †) Haemolacria: Fires arcing Haemolacria tears that release Technology lasers in all directions upon impact.
- (Added in Afterbirth †) Apple! / Tough Love: The lasers can gain the damage multiplier from each of the items, although there is no visual difference.
- (Removed in Afterbirth) Brimstone: Overrides Technology.
- (Added in Afterbirth) The Technology laser coils around the Brimstone beam, granting a 1.5x damage multiplier.
- (Added in Afterbirth) Epic Fetus: Fires lasers in all directions upon impact of a missile.
- Fire Mind: Laser lights enemies on fire but loses the ability to explode enemies.
- The Inner Eye / Mutant Spider: Isaac shoots multiple lasers with a decreased rate of fire.
- (Added in Repentance) (Added in Afterbirth †) Lachryphagy: Isaac shoots a short-range laser that will form a Lachryphagy tear, which has piercing.
- The Ludovico Technique: The laser becomes a large ring that is controllable and looks like a (Added in Afterbirth) Tech X shot. Enemies inside the ring without touching it are not hurt. The shot speed is ignored. The Tears stat is ignored and the damage is dealt very rapidly at a rate equivalent to a 2 tear delay.
- Mom's Eye: Fires a laser from the back of Isaac's head as well as the front.
- (Added in Afterbirth / Removed in Repentance) Monstro's Lung: Several additional lasers fire in random directions. (One beam will always fire straight forward as normal.)
- (Added in Repentance) Fires a barrage of small lasers.
- (Removed in Afterbirth) Proptosis: Doubles damage.
- (Added in Afterbirth) Doubles damage but it rapidly decreases with distance, down to 0.1 from about 6 tiles away.
- Soy Milk: Expected high damage down and very high tears up. Because Technology has no knockback like standard tears, this will generally be a good DPS increase.
- (Added in Afterbirth / Removed in Repentance) Tech X: Both fire at the same time.
- (Added in Repentance) Technology: Adds an additional laser for every extra copy of the item up to a maximum of 16, with no downgrade to damage or tears.
- Technology 2: Both fire at the same time.
- Tiny Planet: Laser circles around Isaac and then continues its path forward in a straight line. The laser is also spectral.
- (Added in Afterbirth) Tiny Planet + A Lump of Coal: The extra distance covered by the laser more than doubles damage right in front of Isaac, and it increases as normal further away.
Interactions
- (Removed in Afterbirth) 20/20: Overridden by Technology.
- (Added in Afterbirth) Shoot 2 lasers.
- (Removed in Repentance) Anti-Gravity: Tears up, but no Anti-Gravity effect.
- (Added in Repentance) Create laser balls that fire technology lasers when released.
- (Removed in Afterbirth) (Azazel) Azazel: Overrides Azazel's Brimstone.
- (Added in Afterbirth) Technology laser wraps around the Brimstone beam, dealing extra damage, but not increasing Brimstone range.
- Blood Clot / Chemical Peel / The Peeper: 50% chance to apply the flat damage up/damage increase with each shot.
- (Removed in Repentance) Chocolate Milk: Lasers can't be charged, but reduces Isaac's tear delay by 20%.
- (Added in Repentance) The laser can be charged, increasing its size and damage.
- (Added in Afterbirth / Removed in Repentance) Continuum: Overridden by Technology.
- (Added in Repentance) Technology lasers wrap around the screen with the Continuum effect with momentum retained.
- (Removed in Repentance) Cursed Eye: Overridden by Technology.
- (Added in Repentance) Charges a barrage of 5 lasers.
- (Removed in Repentance) Cricket's Body: Tear delay down as expected, but no benefit from the splash effect.
- (Added in Repentance) Releases a 4-way spread of tears whenever the laser hits a wall or an enemy.
- (Added in Afterbirth) Dead Eye: Prior to picking up Technology, the damage multiplier is preserved to where its at, and missing shots will not remove it. Saving and quitting the game will remove the multiplier. Picking Dead Eye after Technology has no effect.
- Death's Touch: Overridden by Technology, but still gain damage.
- (Removed in Afterbirth / Re-added in Repentance) Dr. Fetus: Overrides Technology.
- (Added in Afterbirth / Removed in Repentance) Fires lasers in addition to bombs.
- (Added in Afterbirth †) Euthanasia: The lasers can gain the damage multiplier from Euthanasia although there is no visual difference. (Removed in Repentance) Euthanasia loses its instant kill ability, however.
- (Flat Worm) Flat Worm / (Pulse Worm) Pulse Worm: No effect.
- Godhead: Homing laser, but the halo is lost.
- (Added in Afterbirth / Removed in Repentance) Head of the Keeper: Overridden by Technology.
- (Added in Afterbirth / Removed in Repentance) Holy Light: Holy Light shots will not activate.
- (Added in Repentance) Holy Light shots have a chance to activate on hit as expected.
- (Hook Worm) Hook Worm: Laser follows a square wave, which increases its hitbox.
- Ipecac: Laser poisons targets.
- (Added in Afterbirth †) Additionally, gives a flat +4 damage.
- (Added in Repentance) Laser explodes on contact.
- (Added in Afterbirth † / Removed in Repentance) Jacob's Ladder: Overridden by Technology.
- (Added in Repentance) Fires electricity normally.
- (Removed in Afterbirth) A Lump of Coal: No effect.
- (Added in Afterbirth) Damage increases the further away the enemy is, on a multiplier that is roughly +20% per tile of distance. This allows for a huge damage increase from longer distances.
- (Removed in Afterbirth / Re-added in Repentance) Mom's Knife: Overrides Technology.
- (Added in Afterbirth / Removed in Repentance) Both fire normally.
- Mom's Knife + The Ludovico Technique: The laser ring becomes centered on Isaac and cannot be controlled, and the knife can not be fired. This makes some rooms impossible to do without a familiar.
- My Reflection: Overridden by Technology.
- (Added in Afterbirth) Makes the beam curve the opposite direction while Isaac is moving sideways.
- Mysterious Liquid: Overridden by Technology.
- (Added in Afterbirth) The laser spawns pools of liquid always when it hits obstacles and occasionally on enemies.
- Number One: Expected tears up and the laser's color turns yellow.
- (Added in Afterbirth †)(Ouroboros Worm) Ouroboros Worm: No effect on laser.
- (Added in Repentance) Works as intended.
- (Added in Afterbirth) Pupula Duplex: Laser becomes spectral.
- (Added in Repentance) Laser beams are thicker in terms of width.
- (Removed in Repentance) The Parasite: Overridden by Technology.
- (Added in Repentance) Laser splits into two perpendicular beams upon hitting an obstacle.
- (Added in Afterbirth †) Parasitoid: Overridden by Technology.
- (Removed in Repentance)(Ring Worm) Ring Worm: No effect.
- (Added in Repentance) Laser wraps around itself multiple times, effectively increasing hitbox.
- (Removed in Afterbirth) Rubber Cement: Overridden by Technology.
- (Added in Afterbirth) Lasers bounce off of walls.
- (Added in Afterbirth / Removed in Repentance) Tractor Beam: No effect.
- (Added in Repentance) Lasers are no longer affected by Isaac's momentum.
- (Wiggle Worm) Wiggle Worm: Laser follows a sine wave, which increases its hitbox.