Effects
- Grants one (Soul Heart) Soul Heart.
- Enemy shots that hit Isaac have a 25% chance to be reflected.
- Isaac does not take damage from the reflected tears, but pushed a bit.
- The reflected tears are homing and concussive, and use Isaac's Damage and Tear effects.
- Projectiles that create other projectiles (e.g. (Added in Repentance) (Shady) Shady) can harm Isaac and be reflected.
- Can reflect:
- Does not reflect:
Interactions
- The following items that change the property of Isaac's tears affect the reflected tears:
- The following items that modify Isaac's tears do not affect the reflected tears, aside from stat changes(if present):
- 20/20 / (Keeper) Keeper and other multi-shot effects: Do not add the reflected tears.
- Anti-Gravity / Tractor Beam: Does not affect the reflected tears, aside from stat changes.
- Cone Head: Metal Plate's reflecting effect is applied first.
- This leaves Isaac 40% chance to negate tears in any way.
- Dead Eye: The reflected tears grant the damage multiplier, but do not reset it even when they miss.
- Eye of Greed / Lead Pencil: The reflected tears are not counted for shots fired.
- Infamy: Infamy's blocking effect is applied first. Tears blocked by Infamy are not reflected by Metal Plate.
- This leaves Isaac 62.5% chance to negate tears in any way.
- (Holy Card) Holy Card / Holy Mantle: Infamy's chance of blocking projectiles is applied before the shield, allowing it to be saved.
- Host Hat: Host Hat's blocking effect is applied first. Tears blocked by Host Hat are not reflected by Metal Plate.
- This leaves Isaac 40% chance to negate tears in any way.
- Metal Plate: Additional copies of this item, such as from Diplopia / Crooked Penny, have no effect.