Jacob's Ladder
Effects
- (Removed in Repentance) Tears fire 1-2 sparks of electricity in random directions upon hitting an obstacle or enemy.
- (Added in Repentance) Tears fire 1 short-ranged spark of electricity in a random direction upon hitting an obstacle or enemy. When an arc strikes an enemy, it will strike another nearby enemy, chaining up to four times.
- Sparks deal half of the tear's damage.
- Sparks behave like spectral and piercing lasers and will arc to hit enemies that are close enough, even striking multiple ones in a row.
- An enemy can take damage multiple times from sparks of a single chain. If an enemy take damage from a tear, it does not take any damage from the chain which the tear causes.
- Tears that hit the floor due to running out of range do not generate arcs.
- (Added in Repentance) If the floor is wet, such as (Downpour) Downpour, (Dross) Dross, (Flooded Caves) Flooded Caves, some rooms in (Scarred Womb) Scarred Womb and after using Flush!, the arcing distance is increased.
Synergies
- Tear effects: The tear effects will be applied over the sparks as well.
- Serpent's Kiss: The poison caused by the sparks will not drop black hearts.
- (Nose Goblin) Nose Goblin / Sinus Infection: The boogers do not spawn sparks when directly hit on an enemy, but their sparks spawn the boogers for each enemy hit.
- (Added in Repentance) Euthanasia: The sparks coming off of needle shots also act as needle shots themselves, allowing entire rooms to be killed instantly.
- Angelic Prism: All of the split tears will be electrified. (Removed in Repentance) Also, the sparks that pass through the prism will be split.
- (Added in Repentance) Brimstone / (Azazel) Azazel / (Tainted Azazel) Tainted Azazel: The beam gains a light blue tint, spawning sparks at the end of the beam and near enemies hit by the beam.
- (Added in Repentance) C Section: Spawns the sparks for each tick they hit.
- Lost Contact: Tears block enemy shots as normal and will then spawn the sparks where the shot was blocked.
- A Lump of Coal: Sparks deal damage based the tear's, increasing with distance. No extra damage is applied by the distance covered by the spark.
- (Added in Repentance) Mom's Knife: The knife will occasionally generate sparks when hitting an enemy.
- Spectral tears: The tears can spawn sparks while passing through obstacles, and a tear can spawn sparks only once in this way.
- (Added in Repentance) Tech.5 / Technology / Technology 2 / Tech X: Lasers gain a light blue tint and generate sparks.
- (Added in Repentance) Trisagion: Spawns the sparks for each tick they hit.
Interactions
- (Removed in Repentance) Brimstone / (Azazel) Azazel: The beams do not spawn the sparks.
- Backstabber: The sparks cannot hit the enemies' backs for the extra damage and bleeding.
- Compound Fracture / Cricket's Body / The Parasite: Split tears can spawn the sparks.
- Dr. Fetus / Epic Fetus: The bombs do not spawn the sparks.
- Haemolacria:
- (Removed in Repentance) Only main tear can spawn the sparks.
- (Added in Repentance) Burst tears can also spawn the sparks.
- Ipecac: The sparks spawn only when they hit a wall.
- The Ludovico Technique: The Ludovico tear spawns a large number of sparks when in contact with an enemy, but not on obstacles.
- (Removed in Repentance) Mom's Knife: The knife does not spawn the sparks.
- Proptosis: The sparks will decrease in damage based on how much damage the tear has lost. The spark's damage also dereases by the distance covered by the spark.
- Rubber Cement: Tears will only spawn the sparks when hitting enemies.
- (Added in Repentance) Spirit Sword: Both swing attacks and projectiles can spawn the sparks.
- (Removed in Repentance) Tech.5 / Technology / Technology 2 / Tech X: The lasers do not spawn the sparks.
- (Removed in Repentance) Trisagion: Only spawns the sparks when hitting obstacles.